1. The Physics of Wearable Compute
4 lessonsUnderstand the thermal, power, and form-factor constraints that dictate what processing can happen on a head-worn device.
2. Motion-to-Photon Latency Budgets
5 lessonsLearn why sub-20ms end-to-end latency is non-negotiable and how to allocate frame time across the rendering pipeline.
3. Tracking, Mapping, and Spatial Anchors
5 lessonsDesign applications that keep digital content locked to the physical world across movement and sessions.
4. Optical Constraints and Display Design
4 lessonsUnderstand field-of-view, brightness, and occlusion limits that shape what users can actually see and interact with.
5. Interaction Patterns for Spatial Interfaces
5 lessonsBuild input methods that work without keyboards, mice, or touchscreens in constrained wearable contexts.
6. On-Device AI Within Power and Latency Limits
5 lessonsArchitect contextual AI features using efficient inference and retrieval that fit wearable compute envelopes.
7. Platform Evaluation and Architecture Decisions
4 lessonsCompare AR platforms by constraint profiles and choose architectures that align with your application requirements.
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